Monday, September 17, 2018

Longstreet - Crossroads - 1863 Battle #2

The Longstreet campaign with my son continued with a second battle in 1863. The objective being possession of an important intersection of two roads.  Here are pictures of the table setup from the Rebel and Union perspectives.



The brigade of E.P. Marmalade has been given orders to defend the crossroads until reinforcements come up later.  Precisely how long that may be is unknown. All Marmalade can see is one hot damn mess of Yanks and their artillery.


Marmalade orders his cavalry reserve forward to plug the gap on his right flank as Pellets McKenney deploys half of his artillery.


At this point, the Union center has been stalled with decent Rebel cannon fire. For this battle McKenney was not as fortunate with his cannonade.


Since the Reb cavalry was dismounted and committed to a position, McKenney ordered his cavalry to sweep around the other flank at an attempt of encirclement. 


Marmalade immediately countered the maneuver by about facing his rear guard battalion and drawing two guns off the front line to meet the threat.  It was a risk but the Union center had taken a large number of casualties so far.


Pellets McKenney unleashed the fury in a cavalry charge. This time the southern boys were ready.  A quick vicious brawl resulted in the loss of one of his Cavalry units and the retreat of the other.  (Sadly, I forgot to take a picture during the charge.) As they tried to retire to reform, another Rebel gun was turned in their direction.


Marmalade retracted his right flank to protect his artillery and dismounted cavalry.  As this was occurring, he continued to snipe at McKenney's troops on his left.  With a few lucky shots he was able to break the Union attack and the battle was over.

This was also the second time where the phrase "Need a six, rolled a six." has been used in our campaign. Marmalade has gotten lucky twice on the victory check.  Whew!  Here is the final position of the battle.


After the game, we went through the campaign post battle process. There were no promotions, but John gets more artillery!  He is at the maximum now for the year 1863. We also rolled for the next scenario which is "Meeting Engagement".  The scenario describes an unplanned meeting on a pike out in the middle of nowhere.  It will be interesting.  I will post a report after that battle.

Thursday, September 6, 2018

Longstreet - Clear the Treeline - 1863 Battle #1

This entry is more accurately described as the Tuesday afternoon butt kicking.  My son was finally over the crud and we got a chance to play Longstreet again.  We randomly rolled the Clear the Treeline scenario and I won the scouting roll.  My first and most fatal decision for the Rebs was to choose, Attack.  It was a massacre as John played his forces extremely well. He had a 2 to 1 advantage in artillery and used it wisely.   The scenario created a really pretty battle table and we used all my deciduous trees.  I had to break out a few conifers to complete the layout.  Someday I must remember to finish basing the trees.  Oh well.

Here is the overview of the table:

 If one looks closely, the objective marker is placed behind the small copse of trees above the plowed ground.  The Confederate columns and artillery marched slowly forward under constant fire from the Union guns.  None of the Reb columns were unscathed.  Here is early in the action as the columns begin their push forward.

Obviously Eustace P Marmalade did not have a good scouting report before the battle, otherwise he may have been tempted to return to the plantation and pen his memoirs.  Here Pellets McKenney is gleefully orders his massed artillery to open fire on the Rebel columns.
The Rebs were getting pounded and attempted to charge the Union guns.  It was not a pretty sight as ball-shot and eventually canister tore through their ranks.
Meanwhile out on the Rebel left some of the columns were about to make contact with the Union troops in the woods.  The Yanks were ready for the fight and had several successful volleys.
At this point, McKenney saw that the Reb forces were fully committed and he ordered his cavalry to sweep around the flanks and encircle the rebel forces.  It was a nice maneuver and sealed the fate of the Rebel attack.  The picture below does not show both flanks, but the Yankee Cavalry was there hooting and hollering.
As the Rebel attack closed to contact, it was being overwhelmed by concentrated volleys, canister and the very real threat of the Yankee Cav coming up behind.  Here the attack falters:
In the next moment we see the Union Cav complete their encirclement and start to press forward into the Rebel rear.
Although the Rebel attack was being halted,  the Union was bringing up more reinforcements at the end.  Here is a picture from the Union perspective.
Mercifully during the phase for victory check, John rolled what he needed and the game was over.  Army break point was 20 stands. Total damage, the Yanks had killed 16 stands, including all but one stand of the Rebel artillery.  The Rebs had only managed two kills for the whole engagement.  The battle was as lop-sided as it sounds.  My son is an artillery assassin.  He has been this whole campaign.  I am having a blast battling a very wily opponent.  
 

Tuesday, August 21, 2018

Longstreet Campaign

My son and I were inspired by the Baron and his son to start a Longstreet campaign. I must say it has been an incredible amount of fun. We have played three battles now and our armies are starting to develop some character. I highly recommend the Longstreet rule set, by Sam Mustafa, to all. It is very entertaining and provides a chance for some quality time together.

The campaign system provides overall flavor for the individual commanders as well as lighthearted moments as the post battle process takes place. If one is rolling Ones on that particular day then a plague of camp fever is likely to produce more casualties than the actual battle.

My son is playing the Union side in this first campaign. His commander is a Mexican War Veteran and Drill Master named Jack “Pellets” McKenna. He commands a brigade of troops from Rhode Island. When we started this campaign, his troops were all eager recruits, after three battles his brigade is a mix of cautious veterans and new recruits. And after three battles, it is apparent that Pellets McKenna is an absolute assassin when using counter battery fire.

The Confederate troops are a brigade of rascals from deep in Georgia. A former Cavalry Officer and Drill Master, Eustace P. Marmalade, has been granted command of this fine and eager brigade. While George Pickett may have graduated last in his class at West Point, Marmalade may have been a close second. He has proven to be an offensively minded commander that loves to charge. After the second battle his antics were so brazen that he got his name in the papers back home.

We have been been using the random scenarios from the Longstreet rule book. Our battle in 1861 was the Walled Farm scenario. Pellets McKenna won that engagement handily, kill off most of the Confederate artillery in one battle. EP Marmalade just couldn’t quite understand that charging a walled defensive position was not a great idea. McKenna was promoted after that battle for meritorious conduct.

 Walled Farm - Overall table
 
 Walled Farm - Rebel Columns on the attack

 Walled Farm - Rebels press attack to their peril

The second battle was the scenario for the Railroad Embankment. By the Longstreet campaign system, this was the first battle in 1862. This time EP Marmalade had some room to maneuver and get his boys in a position to ram his charges home. The fortunes of war (dice gods) were smiling on Marmalade that day and it was a decided Rebel victory. Eustace P Marmalade was promoted after the battle and a picture of him astride his faithful mount Macaroon was shown in all the papers from Savannah to Atlanta. Pellets McKenna was also promoted by an act of congress because of his continued ability to destroy enemy artillery.

 Railroad Embankment - Overall
Railroad Embankment - Rebel Columns massing for a charge

The third battle was the Outflanking scenario. By the campaign system it is the final battle for 1862. This one had a bit of everything including some extremely poor surveying that completely missed a rocky out-cropping that appeared somewhat magically. This was a battle where Pellets McKenna seemed to have the advantage the whole game but EP Marmalade kept sniping at the union troops and snatched a victory out of thin air.

On the outflanking scenario, one objective is positioned outside of the confederate staging area to the left (Union right). The Rebs deploy first, but the Union gets the first move. Once the rebel position was observed, Pellets ordered his command to grab the exposed objective. He came around the rebel left flank like an avalanche. 

 OutFlanking - Overall

 Three Reb cavalry units orders to secure supply objective.  Are you nuts?

 The bulk of the Union force arrives to claim the undefended supplies

 Final position, the Rebs get one more kill that provides an outside chance at victory.

Longstreet has been a rare treat for my son and me. It has provided some great entertainment and a lot of projects for me to complete on a timetable. For example, my son’s artillery advantage beginning the 1863 battle is now eight stands to five and that is only because I got lucky on a campaign card after the last battle. I now need to paint some more union artillery. It has also provided for those priceless gaming moments where they become part of our gaming lore. “Needed a six, rolled a six.”


Sunday, October 8, 2017

A time for celebration

Yesterday, October 7, 2017, my son John was married to his beautiful bride Lindsey. It was an amazing day as all the family was together for the first time in a long, long time.  Seeing how my children have grown and matured has made me a little emotional and admittedly verklempt.  That is okay, it was a very beautiful day and I am embracing that emotion for the sheer joy it has brought.  I wish the best for my son and his wife.  May they have a lifetime of happiness and joy together.

The fall and winter months will be setting in soon.  I have a painting project ready to go.  If one looks at my older posts, there will be several on Hauverstover.  I am painting these again, and have bought enough 10 mm soldiers to have an opposing army.  It will be my other favorite Norm Crosby inspired imagi-nation of Franistan.   I am still in the process of picking a color scheme for the uniforms.  I hope to post these over the next couple of days.

Friday, March 20, 2015

There is a whole world out there

I can't believe that it has been so long since I last posted. I have not been comfortable painting for a long time. Turns out I was growing a really professional set of cataracts and just flat couldn't see. Two weeks ago, the first surgery took place and the results have been weird, exciting and incredible. I picked up a 10 mm fig last night and could actually see the detail on the little guy's face. I picked up a brush and managed to get the paint precisely where it was meant to go.

Another Basement General over at Jon's Curio Clashes is interested in doing some 15MM ancients. He is painting up a ton of Early Imperial Romans. I will be painting a ton of Greeks and Macedonians to have some battles with him. So it is time to pick up the brush again, scrape off the rust and get busy painting. Looking forward to it.

Thursday, December 12, 2013

Hauverstover 2nd Infantry

The second Hauverstover Infantry regiment is ready. This is a quick post to show the figs. These are 10 mm Old Glory. They are based on 50 MM Litko bases. Here is the full line.

Here is a close-up showing a little more detail. It actually pained me to paint the cords on the flag over the owl, but it had to be complete. There will be a change to the flag design coming for the 3rd infantry, and maybe others. I like them on paper, but this one was a challenge to paint. I need a simpler design.

I have experimented with several backgrounds for taking pictures, this one was a medium gray. Not sure that I am satisfied yet. I guess that is part of the fun.

Next up will be my 28mm Norman Saga army. Wow, something in a larger scale for a while. I am currently blocking colors on my cavalry. I will post some shots when they are farther along. Right now they are pretty messy.

Monday, December 2, 2013

Ducks Bellow for Rum

I just received my copy of Dux Bellorum. I am looking forward to reading it and playing a few games with the rest of the Basement Generals. However, it is the end of a very long day, so Ducks Bellowing seems extremely funny at this point. Probably not.

I bought these figures over the weekend to go with this rule set. I now have another project to get started. However, these are going to fall in line after my Saga Normans. All in all it was a good holiday weekend. I finished the Wilson's Creek ACW board game. I should be done with my 2nd Hauverstoverian infantry regiment soon. I just have the tricorn lace to paint and then I can base them. On the figs I bought for Dux, (Armalion - Leichte Weidener Ritter) the casting for the leader had a horse head coming out of his crown! A little snipping and filing and he looks tons better. His opponents would have been vulnerable because they would be laughing themselves silly.